Gaming articles

šŸÆ Assassinā€™s Creed Shadows has been delayed again. The release date for Ubisoftā€™s controversial title has dropped to 20th March to allow extra time for polish. To appease fans, the developer released a video showing off the gameā€™s parkour. However, the environments steal the show for me. I have little confidence in its story or gameplay, but I might well be tempted to explore the world once Shadows is fully patched and heavily discounted.

The Long Drive: A surreal road trip that's too weird to put down

Itā€™s 2am, and Iā€™m driving down an empty road in the middle of the desert. The pitch black night stretches out to the horizon, my carā€™s headlights and the stars providing the only illumination over the barren landscape. Suddenly, my engine dies and the lights cut out, plunging the scene...

The Precinct: 80s police simulation with a retrowave kick

The Precinct threatens to scratch an itch I didnā€™t realise I had. Playing Falling Tree Gamesā€™ upcoming title, I realised Iā€™d always thought that the action-packed parts of Grand Theft Auto roleplay copsā€™ jobs looked quite fun, but that the amount of grinding and bureaucracy to navigate to get there...

ā˜¢ļø Can you believe that Half-Life 2 is 20 years old already? Rather than cobbling together a typical anniversary edition to rake in the cash, Valve made an updated version of the game free on Steam to mark the occasion. They also released a two-hour YouTube documentary documenting its development, which is fascinating and nostalgic in equal measure.

Spy Drops attempts to revive PlayStation-era stealth action

Spy Drops wears its inspiration on its sleeve. In the words of its creator, Rainy Night Creations, the upcoming indie title promises ā€œPlayStation generation, low-polygon 3D stealth actionā€, and its visual language so closely matches its muse that any screenshot could be mistaken for the original Metal Gear Solid. The...

šŸˆā€ā¬› Weā€™ve had another small glimpse of Death Stranding 2: On The Beach. During a 90-minute session at the Tokyo Game Show, Kojima Productions showed off a few new cutscenes and an odd Instagram-esque photo mode. The clips got my hopes up that Sam will spend more time with a fleshed-out team on his latest journey, giving more character to a game that had a lot of interesting ideas but too many soulless holograms for my taste.

Parking Garage Rally Circuit review - an addictive '90s-inspired racer

I said at the end of my Concord article that the current triple-A malaise might push me to play more indie games, and it wasnā€™t an empty threat. Astro Bot was a surprise double-A hit, with a stripped-back scope and simple gameplay loop that made it feel like playing a...

šŸŽ® Itā€™s been a busy month for Sony, who revealed both the PlayStation 5 Pro and a selection of retro grey consoles and accessories for PlayStationā€™s 30th anniversary. But thereā€™s little to celebrate - the Pro will cost Ā£700, and if you want to play physical games then all consoles in both lineups require a clip-on disc drive that must be registered online. The expense and restrictions killed my interest, and raise questions over the future of console gaming.

Astro Bot review - a shot of pure fun and PlayStation nostalgia

A lot of the weirdness in modern gaming comes from critics and consumers who are overly concerned with the business side of the industry, focused on sales figures, profitability, and competition between manufacturers rather than the quality of the games they play. Itā€™s an odd predicament ā€“ perhaps unique to...

Hideo Kojima: Connecting Worlds - inspirational but sanitised

Itā€™s no secret that Hideo Kojima likes attention, and Iā€™m sure he would have loved the idea of Connecting Worlds, a film that is ultimately part-documentary, part-marketing exercise. This is 100 percent modern Kojima, post-his fashionable makeover circa 2019. There are a lot of arty shots of him in empty...